TagMagic’s Visual Circus

visual and sonic works

Posts Tagged ‘visual /sonic art

pulsers 17 : microsequencers

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Pulsers: microsequencers interacting in a force field, controlled as a rhythm instrument. They are born free, but get enslaved to other’s tempi. Active and inactive responding to triggers. Alife, connectivity, polyrhytms and texture. Synth and processed guitar soundscape. Code: Processing. (version updated after the Aveiro EAW 2017 conference) I’ve decided to create video pieces with my Processing sketcher. This is the first in a series


Written by Jaime Munárriz

January 16, 2018 at 10:21 pm

Campos magnéticos

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Written by Jaime Munárriz

April 22, 2016 at 5:57 pm

elektroakustische étude für wind et metall ( flöjt – kov )

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playing the flute . the trumpet . then .



Written by Jaime Munárriz

April 2, 2016 at 5:46 pm

mechanical dancers v0.01

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First working prototype!

PureData -> OSC -> Unity3D

next: 3D dancers + DMX integration (color lights)

Stude on Synchronicity (mechanical danceform)


After many months of struggling with OSC running in separate threads on Unity, I’ve got it going. Now the work with mech actors and animation in Blender, and integration with my DMX + Arduino system.


Written by Jaime Munárriz

November 18, 2015 at 2:33 pm

LGRU Bergen

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Libre Graphics Research Unit – Meeting at Bergen (Norway)

…the Libre Graphics Research Unit, a collaboration between Medialab Prado (Madrid), Worm (Rotterdam), Piksel (Bergen) and Constant. actively engaged in Free/Libre and Open Source Software and Free Culture…

representing (myself) Medialab Prado (Madrid), together with Chris Sugrue!

a big honor and a pleasure.

The meeting was titled Piksels and Lines and had “a particular focus on improvements, interoperability between and fringe use of F/LOSS graphic bitmap and vector software, as well as generative software used in performative contexts.”

I could talk actively with artists, designers and coders. The best people around.

The last day we organized an amazing audiovisual performance, a circular network were FLOSS programs were hacked to send their actions on the network, so the data could then be visulized and sonified. Each participant worked really hard on it’s part, and the whole emerged with amazing strength. Transdisciplinary collaborative work at it’s best.

I built a PureData patch that could open the bitmaps that were produced and generate sound from their RGB values. A spektral delay was added in order to get a better spatial effect.

Bergen pixel line orchestra


tech info thanks to Jon Nordby: http://www.jonnor.com/2012/06/piksels-and-lines-libre-graphics-research-unit-seminar-in-bergen/


Written by Jaime Munárriz

July 3, 2012 at 9:03 pm

Audio release: “long wave / short wave” on exp_net

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New audio release on exp_net netlabel



free download (Creative Commons license)Field recordings, my old LW/SW radio, subway, light train, processed flute and guitar.

Dark – delightful. A little homage in the titles to Rudy Rucker’s Ware tetralogy.

December 2011



Written by Jaime Munárriz

December 13, 2011 at 8:21 pm

In-Sonora 2010

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Spiral Garden - Jaime Munarriz

Spiral Garden

live at Tabacalera

23-10-2010 – 22.30h


Written by Jaime Munárriz

October 17, 2010 at 10:02 am