Archive for the ‘media art’ Category
First working prototype!
PureData -> OSC -> Unity3D
next: 3D dancers + DMX integration (color lights)
Stude on Synchronicity (mechanical danceform)
After many months of struggling with OSC running in separate threads on Unity, I’ve got it going. Now the work with mech actors and animation in Blender, and integration with my DMX + Arduino system.
After so many hours playing, it naturally evolved into an art piece.
[ glitch / game / art ]
music for airports / music from airport / unfiltered video / reality is already post-produced / simulacra / abstract soundscape / blue