Archive for the ‘audiovisual’ Category
playing the flute . the trumpet . then .
First working prototype!
PureData -> OSC -> Unity3D
next: 3D dancers + DMX integration (color lights)
Stude on Synchronicity (mechanical danceform)
After many months of struggling with OSC running in separate threads on Unity, I’ve got it going. Now the work with mech actors and animation in Blender, and integration with my DMX + Arduino system.
After so many hours playing, it naturally evolved into an art piece.
[ glitch / game / art ]
Just finished my 3×5 audio matrix. To celebrate the first recording, a video edited with Shotcut, the LibreGraphics video editor. Fun.